Workshop
JetBrains
Keynote
Trainer and Consultant
Workshop
Academic College of Tel-Aviv-Yaffo
Workshop
Saks & Associates
Workshop
JFrog
We all know that writing tests for our code is “what we should do”, and maybe we’re even doing that already. But it feels like extra busy-work that slows us down – and they hardly ever catch any bugs anyway, right? …
Maybe we’ve even tried TDD, and felt that it was just adding even more ceremony to the problem with no real advantages.
But the advantages are definitely there. When done properly and appropriately a TDD approach can greatly accelerate your ability to produce code that solves the right problems faster - and more correctly! We just need a good grounding in what TDD _actually_ is (and isn’t) and how to do it properly – especially in the context of C++, which brings it’s own idiosyncrasies and bottlenecks to the matter.
That’s what this workshop aims to be. Whether you’ve never written a test before, or you’ve had some mileage with TDD already, be prepared to ratchet up your productivity by thinking about things in new ways and gaining more approaches to breaking down problems in sustainable ways.
Phil Nash , JetBrains
Phil is the author of the C++ test framework, Catch2, and the composable command line parser, Clara. As Developer Advocate at JetBrains he's involved with CLion, AppCode and ReSharper C++. More generally he's an advocate for good testing practices, TDD and using the type system and functional techniques to reduce complexity and increase correctness. He's previously worked in Finance and Mobile as well as an independent consultant and coach specialising in TDD on iOS.
C++ has something very few other languages have: a well defined object life cycle. Understanding this key aspect of C++ is critical to writing clean, maintainable, and efficient C++.
Anyone who is a beginner or intermediate C++ programmer will gain a much better understanding of how the compiler treats objects and what behavior we can rely on. We will study and discuss many examples as a class in a group discussion.
We will cover:
The Best Parts of C++
Jason Turner , Trainer and Consultant
Jason has 2 decades of C++ experience and is a regular conference speaker, developer, and trainer. He is host of the YouTube channel C++ Weekly and co-host of CppCast, the first podcast for C++ developers.
In this training we would deal with the following:
The training would be focused on C++ in general, but would include a look into the features of C++11 to C++17 and the proper usage of those. It will also include some actual practice on real C++ code. Attendees would gain better view on writing maintainable long living C++ code.
The training would cover both the nitty gritty bits and bytes of the language and the bigger design issues like how to identify that your if-else should become a state-machine, actor model vs. data model and concurrency design.
Amir Kirsh , Academic College of Tel-Aviv-Yaffo
C++ lecturer at the Academic College of Tel-Aviv-Yaffo and at Tel-Aviv University. Previously the Chief Programmer at Comverse. Expert in C++, software design and development in general. The author of a known C++ book in Hebrew that you may have on your shelf.
This workshop explains how to use Modern C++ to write safe, efficient, and maintainable embedded programs. Step by step, it shows how to leverage C++ language features to write abstractions that represent and manipulate hardware in a bare metal environment. It also explains how to make these abstractions easy to use and hard to misuse.
Using concrete programming examples, this workshop explains how to use C++ features such as classes, overloading, and user-defined type conversions to hide messy hardware details behind cleaner interfaces. It shows how to use templates and inheritance to capture commonality among devices and promote code reuse without sacrificing performance. It illustrates practical uses for modern features such as constexpr, static_assert, and type_traits to make embedded code safer, faster, smaller, and more maintainable. It demonstrates programming styles and idioms that turn potential run-time errors into compile-time errors, and turn run-time computations into compile-time computations.
Participants should have experience programming in C++, or experience in C along with a basic knowledge of the C++ constructs such as classes, access control, and constructors.
This workshop includes programming exercises. The exercises run on a simulator provided by the instructor. For the exercises, students will need a computer with a development environment that can edit, compile, link, and execute command-line applications written in C++14.
Dan Saks , Saks & Associates
Dan Saks is the president of Saks & Associates, which offers training and consulting in C and C++ and their use in embedded systems. Dan used to write the "Programming Pointers" column for embedded.com online. He has also written columns for numerous print publications including The C/C++ Users Journal, The C++ Report, Software Development, and Embedded Systems Design. With Thomas Plum, he wrote C++ Programming Guidelines, which won a 1992 Computer Language Magazine Productivity Award. Dan has taught C and C++ to thousands of programmers around the world. He has presented lectures, workshops, and keynote addresses at conferences such as the Software Development Conference, the Embedded Systems Conference, the ACCU Conference, code::dive, NDC, CppCon, and Meeting Embedded. Dan also served as secretary of the ANSI and ISO C++ Standards committees and as a member of the ANSI C Standards committee. More recently, he contributed to the CERT Secure C Coding Standard and the CERT Secure C++ Coding Standard.
This class is a full hands-on introductory course to how to use Conan, the open source C and C++ package manager. In this course you will learn how to consume existing packages in your applications and how to create packages for your own libraries. Integrations with different build systems, development of packages, versioning, dependencies conflicts, ABI compatibility and binaries management: All these concepts will be approached and learnt in real working exercises, installing, creating, cross-building, uploading and downloading packages.
Outline:
Diego Rodriguez-Losada , JFrog
Diego's passions are robotics and SW engineering and development. He has developed many years in C and C++ in the Industrial, Robotics and AI fields. Diego was also a University (tenure track) professor and robotics researcher for 8 years, till 2012, when he quit academia to try to build a C/C++ dependency manager and co-founded a startup.. Since then he mostly develops in Python. Diego is a conan.io C/C++ package manager co-creator and maintainer, now working at JFrog as senior SW engineer and C/C++ advocate.